| ||Armed Warfare Deluxe |
Rules for WWII skirmish for about any scale.
| ||Black Water Navies |
Sci-Fi ship combat and campaign system
The rules seem tight and offer some detailed game play. More suited to single ship or small group combat, although larger fleets are easily handled if you have the time. Good back story, with a huge range of pre-configured ships available.
| ||Black Water Navies: Campaign #1, Where Are We |
Campaign featuring boarding actions for Black Water Navies
| ||Black Water Navies: Campaign #2, The Worm Hole |
Campaign for Black Water Navies
| ||Black Water Navies: The Other Side |
An advanced sequel for Black Water Navies
| ||Blue Water Navies |
Rules for all aspects of naval warfare from 1910 to 1945.
Good basic miniature rules, more stats for predreadnoughts would have been helpful. Overall very satisfied
| ||Blue Water Navies - Sink The Bismarck |
The balance of the war hangs in the outcome
| ||Brown Water Navies - The Chattahoochee Express |
Scenario for Brown Water Navies
Good expansion,for a great game, Interesting What If; at home, in Florida
| ||Brown Water Navies Deluxe |
Naval warfare during the American Civil War
Great game, good detail, very clear, excellent counters but could easily coonvert to miniatures